v0.2 is here! Patch Notes and Release

Hey everyone!
I'm incredibly excited to finally release version v0.2. It's been quite a while since the first release, and I want to thank you from the bottom of my heart for your patience and for following the game's development. We finally made it!
๐๏ธ Release Schedule and Important Message
First, the most important part. Here is the release plan:
Early Access (Patrons): It's available now for all Patrons!
Free Public Version: It will be available for everyone this Wednesday, November 5th.
Now, about the dates. I know I missed the last two promised release dates. When I missed the second one (last Thursday), I just didn't offer an explanation.
Honestly, I didn't want to give more excuses about "programming issues," because I know how annoying that is to hear after waiting so long. The irony is, that's exactly what happened: several critical bugs popped up right when I already had the game ready and compressed.
Instead of more promises, here is the result. I offer you a sincere apology and my full assurance that the public version will arrive this Wednesday. I deeply appreciate your patience.
๐ v0.2 Change Summary
Here is everything new you'll find in this update
๐จ New Content:
โ +1369 new renders
โ +22 new animations
โ +22 new songs
โ +99 new sound effects
โ +9200 new lines of code
โ A new minigame!
โ Implementation of a basic money system.
โ๐ง Fixes and Improvements
โ Name Correction: Fixed all spelling errors related to "Kigsville," updating it to "Kingsville" throughout the game.
โ Save Note: The save path will retain the "Kigsville" name to avoid compatibility issues with v0.1 save files.
โ Save File Compatibility: Your save files from v0.1 should work without any problems. However, just in case any issue arises, I have included a special save file on the first save page so you can continue right where the previous version ended.
โ UI: Fixed interface errors in the English language, where some texts were not displaying correctly or were invisible.
โ Text: Corrected text errors inherited from v0.1 for the English language.
โ Gameplay: Improved navigation in the train scene to be more intuitive and easier to follow.
โ Menu: Fixed the main menu logo, the game icon, and an error with the quick menu styles.
โ Sequences: Solved several event sequence errors in the game.
๐ฌ Feedback and Support
I've put all my effort into this version, with multiple revisions to ensure everything works as expected.
Your support is essential for the game to keep growing. If you like what's in these notes, you can play v0.2 right now by supporting the project on Patreon.
Thank you all for your incredible support, and I'll see you on Wednesday for the public launch!
Kingsville v0.2 is Here! (Exclusive Patron Release): https://www.patreon.com/posts/142660946


Get Kingsville: The Start Of Change
Kingsville: The Start Of Change
A new city. A new beginning. But in Kingsville, secrets and dangerous relationships await. A story-driven 18+ AVN
| Status | In development |
| Author | Umbraspectra |
| Genre | Visual Novel |
| Tags | 3D, avn, choices-matter, Comedy, Erotic, mistery, NSFW, Romance, Story Rich |
| Languages | English, Spanish; Castilian, Spanish; Latin America |
More posts
- The Future of Kingsville: The Road to v0.329 days ago
- Kingsville v0.2 Now Available!30 days ago
- Important Update on the v0.2 Release Date43 days ago
- Official Announcement! Kingsville v0.2 Launch Date & Sneak Peek69 days ago
- Sneak Peek #3 - FinalAug 04, 2025
- Development Progress and New Features for v0.2!Apr 01, 2025
- Sneak peek #2 [V0.2]Oct 30, 2024
- Progress Report - OctoberOct 15, 2024
- Sneak peek #1 [V0.2]Sep 11, 2024

Comments
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Finally we get an update from you fam. Thank you!!! ๐๐๐